Formulas

Struggler:

Required VIT for max MATK bonus = 276 - 0.4 * (your character level).

Reactive Heal:

Healed amount = MATK * 2 + INT * 2 + 10.

HP Formula:

HP = [(Job Value) + [Lv × 0.8 × (20 + Equipment and Job VIT)] + [6 + (Lv × 0.2)] × Status VIT] + Flat HP Values] × [1 + Percentual HP Values]

MP Formula:

MP = [20 + Lv × 0.8 + Lv × 0.8 × (5 + Equipment and Job INT) + 4 × Status INT + Flat MP Values] × [1 + Percentual MP Values]

White Physical Damage Calculation:

White Physical Damage = [ATK + Weapon ATK Value + Own Lv - Enemy Lv - Enemy DEF + (Random Numbers)] × (1 + Attribute Coefficient) + (Melee)

Random Numbers = (RNG between 0 and Weapon ATK - 1) ÷ 5

MATK:

MATK = {[(Complete INT - 1) × 4 + (Complete DEX - 1) × 0.5 + (Weapon ATK IF using Rod, Throwing, or Magic Rod)] + Flat MATK Values} x [1 + Percentual MATK Values]

Received Physical Damage Calculation:

Received Physical Damage Calculation = (Enemy ATK + Random Value (0 to about 20% of the Enemy ATK) ​​- Own DEF) × [1 - (Equip DEF Values + Complete Equip Refine Value) ÷ 100] × (1 - Physical Resistance)

Received Magic Damage Calculation:

Received Magic Damage Calculation = [Enemy MATK + Random Value (0 to about 20% of the Enemy MATK) - Own MDEF × (1 + Percentual MDEF)] × (1 - Magic Resistance)

Critical Rate:

Critical Rate = [(CRT ÷ 3) + 5 + Flat Critical Rate Values] x [1 + Percentual Critical Rate Values]

Backstab Delay:

5 DEX = -0.1 sec skill delay. -5.1 sec skill delay required for min delay.

Required DEX = 255 - (-SD from gear, apos, relics, abis) * 50.

Number of available stat points with capped Apostolia:

10 + (character level - 1) * 3 + floor(character level / 6) * 6